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List of Wurm Command line Arguments
This article shows the list of Command line arguments
Command Line Arguments
The server launcher accepts the following command line arguments:
adminpwd=<password>
Unlocks the admin commands from within the game, that can be used to change the gameplay settings of the server, such as skill gain rate and field growth time.
epicsettings=<true/false>
If true the server will follow the rules from the Epic servers in Wurm Online. For instance it will use the skill curve.
externalport=<port>
Used to set the port which the client connects through (Default 3724 TCP)
homeserver=<true/false>
If the server is a home server ( belongs to a single kingdom ).
homekingdom=<id>
The kingdom the server belongs to.
ip=<ip address>
The ip the server will bind to.
loginserver=<true/false>
Defaults to true, should only be set to false if the server is intended to be connected with another server that is going to act as a loginserver.
maxplayers=<number>
Sets the max number of players allowed on the server, if this is set through this command line option then the internal game commands to change the player limit will not work.
pvp=<true/false>
Toggles PvP on or off on the server.
queryport=<port>
Used to set the steam query port (27016-27030 UDP)
rmiport<port>
Used for server to server communication.
rmiregport=<port>
Used for server to server communication.
servername=<name>
The name of the server that will be visible in server browsers. If the name contains spaces, surround it with "". For example servername="my private server"
serverpassword=<password>
Sets the password that is used when trying to connect to the server.
start=<name>
Starts the launcher with the configuration and world data from the subdirectory specified in <name>.